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Showing posts with label PS4. Show all posts
Showing posts with label PS4. Show all posts

Monday, March 23, 2015

Devil May Cry 4: Special Edition Offers 5 Playable Characters, Including Vergil


New characters, costumes, and more coming in the Xbox One/PS4/PC re-release.



Capcom has finally revealed the details of its upcoming Special Edition release of Devil May Cry 4, which will feature the most playable characters in a DMC game to date.
In addition to Dante and Nero, both of which were playable in DMC 4, Dante's brother Virgil is being added to the game's roster. Virgil will be an amalgamation of the Devil May Cry 3 and 2013 Devil May Cry versions, according to Capcom's blog. Joining him as new characters are Trish and Lady.
The official details on all three new characters:


  • Vergil: Dante's ice-cold twin brother and master of the iaijutsu sword fighting style. As described by the game's director, Hideaki Itsuno, Vergil will have a fully upgradable move set based on his rendition in Devil May Cry 3 Special Editionwith elements of DmC Devil May Cry's Vergil added in, making this the definitive version of the character. He will also feature a new "Concentration" mechanic, which makes his attacks get more powerful the more flawlessly he fights. Vergil will be playable on any mission.
  • Trish: Resident badass since her first appearance in the first Devil May Cry's opening cutscene, Trish does away with the need for weapon switching, instead utilizing the versatile Sparda sword, her pistols, and her bare hands in a variety of inventive ways. Trish allows players to fight with relatively few buttons, but is still quite a deep character with an awesome move set. Trish will be playable on Dante's missions.
  • Lady: Playable for the first time, Lady specializes in long-range, firearm-based combat, making the game feel completely different. Her signature weapon, the Kalina Ann, features a grappling hook which allows her to traverse environments similarly to Nero, among other applications. Lady will be playable on Nero's missions.
Also being added is the Legendary Dark Knight mode that lets players fight through huge waves of enemies. This was first seen in the PC version of DMC 4.
All of this runs in 1080p at 60 frames per second, with other, unspecified "improvements to the game tempo and balancing" being made. You can also count on seeing new costumes that you'll even be able to see during cutscenes.

article source : http://www.gamespot.com


Rainbow Six: Siege closed alpha gameplay footage leaks

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More than 10 minutes of footage from Tom Clancy's Rainbow Six: Siege has found its way online.

The gameplay comes from a closed alpha version of the game and reveals Plane, a map centred around a hostage crisis at a UK airport.

Players begin on a large, multi-floored aircraft, then make their way across the tarmac and into the airport terminal.

Read more…

from eurogamer http://ift.tt/1B7IPwx

DriveClub developer Evolution set to lose 55 staff, sources say

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Evolutions Studios, the developer of PlayStation 4-exclusive racing game DriveClub, is set to lose 55 staff, sources familiar with the matter have told Eurogamer.


Two independent sources close to the studio mentioned the 55 figure to Eurogamer after the cuts were announced to staff at the Runcorn-based developer last Friday, 20th March.


That's roughly half of the studio, sources say, with the redundancies affecting permanent staff. One source indicated some of the 55 may be retained as contractors, but that's up in the air at this point.


Read more…




from http://ift.tt/Iu27Q5

Battlefield Hardline review

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The traditional nostalgic view of boys at play is that old playground classic of 'war', where kids pelt around the tarmac making "akka-akka-akka" noises and pretending to shoot each other with machine gun sticks. The alternate to that scenario is, of course, cops and robbers, so it makes sense that for its first foray outside of the military milieu Battlefield would swap tanks for squad cars.


We've already taken a look at Hardline's campaign, so won't be wasting any more time on it for this review. Suffice to say, for all its TV cop show presentation, it's a disappointingly limited, linear and lifeless effort that favours clunky stealth over full-blooded action. At best, you'll hammer through it in order to earn a stack of bonus Battlepacks for use in the real meat of the game: multiplayer.


While the campaign at least pays lip service to the idea that you're playing as an officer of the law, giving you the option to arrest enemies for more XP but not really caring if you shoot them in the back either, such details are absent from online play. Here, it's kill or be killed, due process be damned. If you shoot a criminal in the head with a sniper shot from 100m, or grind him to paste under the wheels of a truck, it's all good.


Read more…


from eurogamer http://ift.tt/1HqQkpB

Monday, August 18, 2014

GC 2014 - The Middle-earth: The Shadow of Mordor - We played orcs and killed en masse

MiddleearthShadowofMordor GraugAttack screenshot1
Supposed to relate to his way between  The Hobbit and  The Lord of the Rings ,  Middle Earth: The Shadow of Mordor was playable at  gamescom 2014 we were able to initially see a presentation of a mission where.  Talion must find  Gollum , as the search for the ultimate ring.The objective is to infiltrate a cave guarded by a troll too powerful for us at this moment of the game. Using a decoy, we can get him to leave his position and get into his lair, where many enemies are locked, especially an artifact belonging to  Celembrimbor , the elf that haunts us and has previously served  Sauron . After discovering the form of  flashback , a sequence showing the relationship between two people, while the lord of evil was still human, the cave collapsed, forcing our hero to escape by speed.
It is then in an open area that we were able to handle and discover the  Nemesis System . In the world of  Shadow of Mordor , each monster can become unique and develop over our meetings. In this region, this huge quest Annex invites us to eliminate five  Warlords , with their strengths and weaknesses, each associated with two captains. We may be embarking on a mission to make the head out of his lair and slay or get rid of his captains present base on the map to get a tactical advantage. Freedom of action which gives a very tactical side to our goal.


The  Warlords  can be weakened, to take over before the fight. For example we can use the powers of Celembrimbor  to rally to our cause captain and send it to the pursuit of his master, to expose weaknesses to lose power, etc. The  gameplay also offers several approaches, both upstream in combat, with the ability to scare our opponents to convert them to our military, to eliminate them, to prepare the ground by infiltrating us and doing maximum damage ... And it is the same for phases of exploration, which allow us to take advantage of all the relief map of climbing obstacles or using large areas to progress as quickly as possible by standing on the  ouargs and other  trolls . Fighting offer them a diversity and dynamism rare, with only a few keys and key combinations, utilizing the talents and the elf ranger that haunts him. Rich, dynamic, demanding, the  gameplay of this title therefore offers everything it takes, and it takes advantage of visually sumptuous decor, blending nature and civilized place, every corner has its own identity in this open world.

Sunday, August 17, 2014

GC 2014 - Dragon Ball: Xenoverse - The graphics are they definitive? 2 against 2? DLC? Akira Toriyama around?


Remember, we had the opportunity to ask some questions Masayuki Hirano, senior producer of Dragon Ball Xenoverse at the Japan Expo 2014 . Our friend was at the gamescom 2014 and we had, again, luck to participate in a new format with other colleagues. The program of the day? Some revelations, a point on the graphics and the customizable characters.
Dragon Ball Xenoverse 8/13/2014 (9)As we know , the player will be the hero of this story. He can then design the protagonist he wants by giving it a race, but not that.Attacks and special moves can be selected. The appearance is therefore not the only thing customizable, offensive will be too.
Furthermore, why offer such options? Hirano replied:
This is a new feature in the game Dragon Ball. In the past, the only thing the player could do was to choose a character from the series and fight with. In this new production, of course, you can do all that, but you can create your own fighter, enter the Dragon Ball universe and fight alongside Vegeta and Goku. We want you to experience a whole new experience.
He adds:
We want to give new opportunities for fans and allow them to create their hero.We simply want to realize their dream.
Toki Toki City ... This is a new city that will allow us to meet other users on the Web. Players will then meet, participate in various activities, discuss, engage in cooperative stories and many other things not yet unveiled. In this place, the power of each person present in the area will be visible. Producer warns anyway, the cat will be available between platforms. Toki Toki Citywill not be blocked by region. It will then be possible to cross any type of nationality. To facilitate communication, a dialogue box preset will be available. For information, Trunks is the host. He collected the Dragon Ball invoked Shenron and used the powers of the dragon ...?That is the question! Further information will be delivered shortly.
Dragon Ball Xenoverse 8/13/2014 (8)
Little question of the day: Akira Toriyama, creator of the franchise Dragon Ball, he is aware of this production?
Akira Toriyama knows this game, the story, the characters, the new features and is quite happy about it as we communicate to him all that we do.
Secondly, a new film is in preparation for 2015 Will there new characters, linked to this feature in. Dragon Ball: Xenoverse ?
For now, it's top secret, we can not answer.
From what we've seen so far, the graphics are decent, but below expectations. However, be aware that the visual part evolves, it is the producer who says:
The graphics are not final, we are still working on it. We focus on the scenery, the facial expressions, and many other things. This is not the final result, expect to see many more.
Finally, the story mode will unlock accessories, objects that can be used in the customization part, the number of fighters has not been decided yet, and yes, two battles against both will be feasible. And the DLC in that? Additional content, free or not, will they be exposed to the virtual shelves of the different online shops?
We are thinking about it (the DLC, ed.) This is not an ad, we have no real plans for the moment, but yes, it could well be DLC.
You will therefore understand that Dragon Ball: Xenoverse seems more than promising.However, expect the following events before we finally decide on this attractive production.
Dragon Ball Xenoverse 05.10.2014 (10)

Friday, August 8, 2014

Destiny: How to console gamers will they turn in the majority?


The beta of Destiny has really been a huge success for Bungie , with 4.6 million players who took part in this phase with rhythmic July. figures do not make a mistake and the "MMOFPS" published by Activision is well on its way to becoming a million-seller in power from September. Another point that should be confirmed at the launch, Sony Computer Entertainment seems to have succeeded her marriage to the American giant since, according to a survey - admittedly non-professional - over 50% of players would opt for the PlayStation 4 release, far ahead of Xbox One (32.65%), Xbox 360 (10.32%) and PlayStation 3 (6.41%).
These statistics come from a small survey by tman2damax11 , user Reddit who asked several questions to other members. Apparently he was able to obtain a sample of 1250 people. They were 96% have played the beta, distributed as follows: 40.89% for the PlayStation 4, 26.36% on the Xbox One, 18.16% on the Xbox 360 and PlayStation 3 on 14.6% In short, there were more players old-gen on the beta that there will be the full game. What for? Because some expect the release of the title to take the plunge and crack, or to the PlayStation 4 or Xbox for One, with a preference for the former.
Otherwise, nearly 90% of respondents will book probably  Destiny , knowing that theStandard Edition is expected to win the votes (44.78%), followed by Limited Edition (25.24%), the Guardian Digital Edition (15.97%) and the prestigious and expensive Ghost Edition (14%).The machine is running.
Destiny July 15, 2014 screenshot 19

Thursday, August 7, 2014

GC 14 - Dying Light comes to town and shows her with a cooperative multiplayer trailer


Dying Light August 7, 2014 head
For a long time,  Dying Light would just turn around in a "exotic" residential area rather in hisofficial visual . But for  gamescom 2014 , as the 2014 E3 ,  Warner Bros. Games wanted to show us something different, namely a vast urban terrain in which we can move through our donation for parkour . Urban neighborhoods, commercial and industrial buildings, buildings under construction, sewers and more can be crossed, all objects falling under our hand can be used to enter the zombies that populate the city.
And for the first time, we also discover that the world can be explored in multiplayer for cooperation involving up to four people. To better distinguish us from our fellow potential, it is even possible to customize our survivor. The result is very impressive, and offsets the recent report, which will require the project to be released in February 2015 .

Call of Duty: Ghosts - The mine cart Goldrush in a video DLC Nemesis

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Spotlight on a card straight out of the Wild West.

Call of Duty Ghosts Goldrush head
Confirmed midweek,  Nemesis will be the  fourth and final map pack for  Call of Duty: Ghostsand published on August 5 on Xbox 360 and Xbox One, and only one month later on PS4, PS3 and Xbox 360 history. allow us to discover the different maps ,  Infinity Ward again offers us a series of videos for each of them, starting with  Goldrush .
This setting will take us in a gold mine worthy of the Far West, with many platforms that will allow us to quickly move from one level to another. Better yet, give us a sedan can cross the scenery along the rails, just to eliminate a maximum of opponents while remaining harmless.As a reminder, the other cards take the form of a base to launch submarine, an Asian village and an extremely restricted environment, the  DLC containing more the fourth and final mission of the saga  Extinction .

Call of Duty: two former Naughty Dog join the Infinity Ward team

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Call of Duty Ghosts artwork

And they are not underlings.


Will he has a brain drain of  Naughty Dog ? After the lead character artist  Michael Knowland , the artistic director Nate Wells , director of development Justin Richmond , or writer Amy Henning , it is the turn of two other talents from the firm to new horizons.
The first question is Taylor Kurosaki, former  lead narrative design , involved in the business and the development of its games since 1995. The second is Jacob Minkoff, former lead game designer , who rose through the ranks since his arrival in 2009. Fate two men is linked, as both have joined  Infinity Ward , as a narrative director  for the first, and the role of design directorfor another. Leaders, so they spend Director in their respective fields.
The studio responsible for  Call of Duty: Ghosts is theoretically developing a new  Call of Duty, the rotation system with  Treyarch and  Sledgehammer Games wanting their creation appear at the end of 2016.

Dragon Ball Xenoverse: what about resolutions, the soundtrack, the graphics, roster, gameplay and scenery?

Masayuki Hirano, the producer, told us to be determined to not disappoint the fans of Dragon Ball!



Announced a few weeks before E3 and then presented at the latter, Dragon Ball Xenoversedue out next year. It will have the burden of having to forget the previous installment of the series,  Dragon Ball: Battle of Z  which greatly disappointed fans.
After meeting  Masayuki Hirano , leading producer of  Dragon Ball Xenoverse to E3 , we had a second opportunity to question him during the Japan Expo 15th Impact in Paris. We have before in order to complete our first interview filmed in Los Angeles with more specific questions. If you have not yet seen or read, we suggest you start by doing before viewing it (read  Dragon Ball: Xenoverse - Masayuki Hirano: "We want to ensure that fans will not be disappointed" ).
Dragon Ball Xenoverse 7/19/2014 (1) Dragon Ball Xenoverse 7/19/2014 (3) Dragon Ball Xenoverse 7/19/2014 (6)
This time, we tried to learn more about the proposed content in the game, so we asked about the graphics, the soundtrack, the gameplay , setting, and the game itself. Although in our previous meeting, he had already stated they do not want to disappoint the fans, we even asked him if he was willing to reassure them about the fact that Dragon Ball Xenoverse  may not be as disappointing as  Dragon Ball : Battle of Z.
As a reminder, the release date of  Dragon Ball Xenoverse is not yet precisely known, but the game should be released in 2015. Meanwhile, we leave you in the company of Misayuki-san is in the video below (with VO subtitles) or by going to the next page and reading the transcript in French.

Tuesday, August 5, 2014

Mortal Kombat X: different styles of Raiden video

While  NetherRealm is preparing to announce a new character for  Mortal Kombat X  during gamescom , perhaps  Kano , already seen in a German magazine , the studio reported on one of the important features of this episode. It is indeed the "variations of characters" that are highlighted, allowing them to choose different fighting styles with the same character for different offensive and defensive strengths.
Lucky day, showcased in video and images, is  Raiden , which can be played as  Thunder God , Displacer or  Storm Lord . We can try us all these styles from the next year, on PS4, Xbox One, PS3, Xbox 360 and PC.
Mortal Kombat X 5 August 2014 screenshot 1 Mortal Kombat X 5 August 2014 screenshot 2 Mortal Kombat X 5 August 2014 screenshot 3Mortal Kombat X 5 August 2014 screenshot 4 Mortal Kombat X 5 August 2014 screenshot 5
1996, the first hosted a PlayStation videogame bomb, Resident Evil . Known worldwide today, the license could enjoy a variety of suites and various spin-offs . In 2002, Nintendo got an exclusive for the GameCube, namely the remake of the first opus: Resident Evil: Rebirth .Great news, the title will be suitable for machines Sony Computer Entertainment from Microsoftand PC.
What's New for this episode revived day? An image in 1080p for PlayStation 4, Xbox and PC One, and textures and graphics reworked to all media. On the audio portion, it will be 5.1 channel surround sound . An option to select a nostalgic rendering 4:3; Obviously, this will be 16:9. Playability, it was more or less adjusted. Simply put, users will have the choice between the "moose test mode" or an alternative mode, allowing use of joysticks.
Point release date in sight, but know that Resident Evil: Rebirth , whose official name should simply be  Resident Evil will be available in 2015 current only in dematerialized release. For the first images from the PS3/Xbox 360 version it goes below.
Resident Evil Rebirth logo
Resident Evil Rebirth current screenshot 8 May 2014 (12) Resident Evil Rebirth current screenshot 8 May 2014 (11)Resident Evil Rebirth current screenshot 8 May 2014 (10) Resident Evil Rebirth 8 May 2014 current screenshot (9)Resident Evil Rebirth 8 May 2014 current screenshot (8) Resident Evil Rebirth 8 May 2014 current screenshot (7)Resident Evil Rebirth 8 May 2014 current screenshot (6) Resident Evil Rebirth 8 May 2014 current screenshot (5)Resident Evil Rebirth 8 May 2014 current screenshot (4) Resident Evil Rebirth 8 May 2014 current screenshot (3)Resident Evil Rebirth 8 May 2014 current screenshot (2) Resident Evil Rebirth 8 May 2014 current screenshot (1)

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