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Tuesday, August 5, 2014

Sacred 3

Generally, when one takes the trouble to announce a new episode of an expensive license to many players, they are entitled to expect to find the fundamentals that have managed to seduce them in the previous sections , hoping beneficial improvements that are part of the zeitgeist. Unfortunately the hard fans of Sacred 2 may go to great disappointments.

We foresaw as it was revealed: Sacred 3 has very little to do with the foundations of his predecessors. If we still operate in the same universe, the title developed by Keen Games abandons all the elements that made the charm of Sacred 2: Fallen Angel in favor of a much nearer approach beat'em as generic hack slash the strong RPG component.

Corridors and arenas

Test Sacred 3 PC - Screenshot 23A corridor and arenas, the only freedoms offered by Sacred 3.
You were probably already aware, Sacred 3 does not offer open world. After selecting a character from the few available classes (particularly unattractive and archetypal, by the way), you emerge into a corridor, which itself opens to an arena. Hordes of enemies will attack you necessarily: it will then be up to defeat in a jiffy to move on. The rest of the movement in the world of Sacred 3 will be via a mini-map. It is divided into different areas that will advance the anecdotal history of the game, interspersed with much less interesting portions that you simply propose to overcome successive waves of enemies. Thus, we immediately forget all pretense of exploration to leave entirely guided by the directional axes you never very far away , but not to take interest in a scenario stamp not exciting for a penny.
Test Sacred 3 PC - Screenshot 24Fighting, very nags, emit a good sense of power
Exclusively focused on bourrinage, playability Sacred 3 is suitable without being transcendent. A little too rigid keyboard and better adapted to pad the gameplay consist mainly clubbing constantly the mouse button to Klitschko violent or those intended to break the enemy shields shots, while two buttons will be assigned to your projected special moves. All works correctly even if, overall, each class plays the same way, a sense of défouloir disclaims all clashes. These will bring you experience and gold. Not true loot here, the only weapons you will not unlock at the end of a fight against a boss finding a portion of the game map

A character customization too limited

Test Sacred 3 PC - Screenshot 25Customization is particularly stark.
Thus, the experience you will unlock new moves once a certain level is reached, while gold will allow you to buy so that you can equip. The options for customizing your character is particularly limited and not very interesting, especially as the interface for access is a disaster ergonomics. Actually the RPG aspect is here practically undermined, which will scream heresy much fans of the license , which will undoubtedly trouble digesting what appears to feelings of betrayal to taste too bitter. Sacred 3 has become a beat'em all there is more classic, in which the cards follow each other too easily, which ends without thinking too much and it ends with the feeling of not experience an epic adventure. Worse, a true feeling of repetitiveness quickly pointing the tip of his nose , the increase in the adventure too often being subject to the same mechanical.Finally, regular interventions and spoken your guide are fast enough annoying, humor demonstrated by the protagonists of your adventure sorely lacking finesse. This last point, however, will differ depending on the assessment of each.

Still things to defend?

Test Sacred 3 PC - Screenshot 26Sacred 3 offers quite nice and varied environments.
All these elements make blood boil those who expected a strong successor to Sacred 2. For others, this third journey into the world of Arcania he has something to defend? Yes, admittedly, even if the arguments in favor of the title are struggling to balance its flaws. Technically, if the set is not unstoppable, Sacred 3 lets look pleasantly. Some transitions within the same level are pretty nice and a real work has been done on the diversity of environments. Very colorful and effective aspect of the game is far from discouraged, especially as the effects of your spells are mostly cared for, as well as your enemies, they are not very different, have the merit benefit from a character design sometimes rather inspired.
Test Sacred 3 PC - Screenshot 27The coop mode should keep you busy for a while.
In addition, the game experienced a slight surge of interest by its co-op mode, you can join at any time during the game locally and A 2 to 4 online multiplayer is pretty nice and is a good stress relief if fatigue of playing alone were to seize you. The difficulty will adapt depending on the number of players participating in the game, and even if the fights are not fundamentally strategic, some spells to augment the capabilities of your group used to give at least the illusion of the player actually collaborate in a team. Everything you need to kill time without convince you that fashion was essential to the game
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