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Monday, July 21, 2014

Risen 3: Titan Lords

The case of Piranha Bytes is quite special. German studio, creator of the Gothic series, is often illustrated by the uneven quality of its RPG. From very good to downright average, each new release of the studio may arouse impatience anxiety. He returns with Risen 3: Titan Lords, following two episodes friendly and different in many ways, both in form and in substance. Risen 3 changes he completely gives over its predecessors?

Risen 3: Titan Lords
Risen, we keep the universe. The war between the Titans still raging, leaving in its wake famine and desolation. These clashes awaken a new threat and the avatar that you play not know anything. During an ambush, your character sees his soul sucked by a demon. He wakes up half-conscious and decides to find out what it is. The starting point of Risen 3 remains very much in the tone of the previous episodes and similarities with Risen 2: Dark Waters does not stop there, though some news appeared.

News and working on the notable stability

Preview Risen 3: Titan Lords PC - Screenshot 27Without falling down, aesthetics Risen 3 is rather pleasant.

The version of the game that we had access allowed us to play a partially advanced character, who finds himself on the island of Taranis, the historic seat of the Magi, faction which could prove to be a powerful ally in the fight against the threat to the world. A little lean to discover the faction system, newly introduced in the saga Risen. Occasion lend you allegiance to the Magi or one of the other castes that exist in the world that you will survey? Here is a very attractive concept which we n 'have not so far been able to gauge the impact.Anyway, the very small portion of the island to which we had access allowed us to discover a rather nice Risen that without you detach the retinas showed enough aesthetic inspiration to immerse easily the player in this mountainous environment. More stable than its predecessors, Risen 3 also stands by the efforts made ​​by Piranha Bytes team to provide a much cleaner than its predecessors and finished the game, although you can still deplore some crash bugs or aliasing sometimes a bit too pronounced.

Similar mechanical previous episodes

Preview Risen 3: Titan Lords PC - Screenshot 28Overall, Risen 3 shows the bases of his elders.
The game mechanics remain on them basically the same as for the previous episode, with their strengths and weaknesses. Upgrading your character is always done on a system that combines glory as you kill enemies and complete quests . Once harvested enough glory to you to choose to allocate your points to refine your general skills in melee by throwing weapons or magic to better match your play. Like the character progression of Risen 2, the set is very accessible, easily understandable and do not stray newcomers in RPG, nor profane the Risen license, which may be disturbed by combat system slightly modified, but retains the heaviness that was deplored in previous episodes.

Fights harmful heavy

Preview Risen 3: Titan Lords PC - Screenshot 29The game world seems to abound quests.
Indeed, the sword fights meet a very simple principle parade / light / heavy attack corresponding to the duration of the pressure applied on the right or click left mouse attack. If the character animations have been reworked to give a more dynamic appearance clashes, Risen 3 still suffers from the heavy movement of your avatar. Indeed, once a shot fired, it is impossible for your character to move so that one has the feeling of a man directing the feet glued to the ground once the skirmish begins. This is an unfortunate defect, especially since the introduction of a dodge system that fires a quick double press on the arrow keys, could inject more dynamism to duels.Also note a rock believed to be definitively resolved your enemies have a tendency to knock you down and stun you the first blow. Very frustrating in practice, we hope that this problem will be fixed before the game's release in August 2014.
Preview Risen 3: Titan Lords PC - Screenshot 30The fights are currently too imprecise to seduce.
Nevertheless, despite these few shortcomings that persist from one episode to another, our game session Risen 3 proved rather pleasant and rich enough that you'll never get bored. Indeed, the quests are abundant and, if they do not always seem to be equal in quality, are interesting enough to make you want the player to persevere. In addition, the island of Taranis was very nice to visit, and even though our room was rather limited exploration, it was pleasant enough that we wanted to learn more. With a neat universe, an original band and a friendly atmosphere immersive, 3 Risen should reach to attract players that will override its cumbersome gameplay.

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